- Joined
- Sep 11, 2004
- Messages
- 73
I know it took quite a while to get this finished and out but here is a quite big version update to keep you busy while i work on versions leading up to Seige 2.
Changes in Version 1.1:
-Overall game difficulty reduced.
-Silos are now unlocked and will attack randomly with reduced damage and an extremely long cooldown.
-Sniper ability "Pin Position" has been changed to no-longer rely on silos to fire a nuke, now after a certain time
a nuke will drop down and explode.
-Mortars and Snipers have had their damage slightly reduced.
-Air Strike cost reduced to 3000 instead of 7000.
-Supply crates now add 10 lumber instead of the normal 5.
-Exp rate slightly increased.
-Abilities for all heros rebalanced and fixed.
-Ability tooltips are now more descriptive.
Changes in Version 1.1:
-Overall game difficulty reduced.
-Silos are now unlocked and will attack randomly with reduced damage and an extremely long cooldown.
-Sniper ability "Pin Position" has been changed to no-longer rely on silos to fire a nuke, now after a certain time
a nuke will drop down and explode.
-Mortars and Snipers have had their damage slightly reduced.
-Air Strike cost reduced to 3000 instead of 7000.
-Supply crates now add 10 lumber instead of the normal 5.
-Exp rate slightly increased.
-Abilities for all heros rebalanced and fixed.
-Ability tooltips are now more descriptive.