- Joined
- Oct 2, 2017
- Messages
- 115
The orcs have always been quite adaptative towards hostile environments of many sorts. The damp, putrid, large Marshlands were no exception.
Having enough ground, they can build firmly their settlement.
Before:
After:
Above all, their commander can oversee how the settlement thrives.
Before:
After:
Homes and arsenals firmly built onto the marshlands, withstanding the rain, and torches and fire providing sight among the foggy environment.
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After:
An entrance firmly build, walls made of the hardest of leathers, picked from the toughest boars and boiled to a point where they resist as much as wood.
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After:
Usually they pick a place where there used to be buildings, or ruins, so they can place the camp more firmly.
Before:
After:
Devoted to the dark arts and shamanic rituals, orcs have their own religion different to elves and humans, where they either delve into nature of things, or into the darkness of the arcane itself.
Before:
After:
Having enough experience on sea, they can easily navigate through and march towards any objective.
Before:
After:
Even as ferocious as they can be, man flesh and boar meat is not the only food they eat.
Before:
After:
Having enough knowledge, they can produce or pick up the food themselves, brewing the strongest of ales, herding the best meat, and if required, fishing and trading with others... Though, the orcs would rather not trade unless is critically important.
Before:
After:
Resources used: First jass new gen pack, then WEX, then normal world edit when Hive WE temporarily died, and Ultimate Terraining Map 3.0
Having enough ground, they can build firmly their settlement.
Before:
After:
Above all, their commander can oversee how the settlement thrives.
Before:
After:
Homes and arsenals firmly built onto the marshlands, withstanding the rain, and torches and fire providing sight among the foggy environment.
Before:
After:
An entrance firmly build, walls made of the hardest of leathers, picked from the toughest boars and boiled to a point where they resist as much as wood.
Before:
After:
Usually they pick a place where there used to be buildings, or ruins, so they can place the camp more firmly.
Before:
After:
Devoted to the dark arts and shamanic rituals, orcs have their own religion different to elves and humans, where they either delve into nature of things, or into the darkness of the arcane itself.
Before:
After:
Having enough experience on sea, they can easily navigate through and march towards any objective.
Before:
After:
Even as ferocious as they can be, man flesh and boar meat is not the only food they eat.
Before:
After:
Having enough knowledge, they can produce or pick up the food themselves, brewing the strongest of ales, herding the best meat, and if required, fishing and trading with others... Though, the orcs would rather not trade unless is critically important.
Before:
After:
Resources used: First jass new gen pack, then WEX, then normal world edit when Hive WE temporarily died, and Ultimate Terraining Map 3.0
EDIT1:
- Removed fog for the time being, until I find out what looks better. Tried eerie fog but it looked bad.
- Added pebbles.
- Resized orcish rugs.
- Added the same badly spammed fog as lighting, removed some torches and an extra misplaced firepit.
- Moved some grass patches and recolored them to fit the environment.
- Added a green glow to the shamanic area.
- Added a couple more screenshots to give a better perspective of the surrounding.
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