- Joined
- Aug 8, 2010
- Messages
- 1,022
Hello! I will create a custom map with custom heroes AND custom spells. Each hero will have four (4) triggered MUI spells. I will make around 30-35 heroes, which means 30 x 4 = 120 spells.
Now i will explain why i worry :
I make spells MUI trough the Dynamic Indexing System by Hanky and i have calculated that each spell uses about 15 variables. This means 120 x 15 = 1800 variables. Should this be a problem in my map? I mean, are there going to be any crashes in the map or something like this? Or the only problem is that i will have to scroll trough 1800 variables in order to find the variable that i need? By the way - can i somehow group some variables in a folder or something? So that scrolling will not be needed? It will be really hard to find my variable in between 1799 other variables...
Help is appreciated with a +rep.
Now i will explain why i worry :
I make spells MUI trough the Dynamic Indexing System by Hanky and i have calculated that each spell uses about 15 variables. This means 120 x 15 = 1800 variables. Should this be a problem in my map? I mean, are there going to be any crashes in the map or something like this? Or the only problem is that i will have to scroll trough 1800 variables in order to find the variable that i need? By the way - can i somehow group some variables in a folder or something? So that scrolling will not be needed? It will be really hard to find my variable in between 1799 other variables...
Help is appreciated with a +rep.