- Joined
- Nov 9, 2006
- Messages
- 2,561
I would recommend using 1-2 offtile textures just to give the map some flavor.
It's very "ruinsy".
The center looks a little stiff, like rectangular layout.
It could use some trees for sentinel and maybe a few small squares for ancients to hang out.
Personally i would go ham with placing pillars.
The expansion can be attacked from every angle.
Seems unfsafe to expand.
Maybe add a few chokepoints.
So that there are positions of power.
Creeping looks safe, a little difficulty contesting with these distances.
Maybe a UD/Orc favored map for once?
One thing i like i want to see more of is a few undead creeps like the skeleton used here.
It means paladin "might" be played more, with holy bolt.
Just make sure it doesn't mess with DK countercreeping, since he needs to be able to coil important creeps.
It's very "ruinsy".
The center looks a little stiff, like rectangular layout.
It could use some trees for sentinel and maybe a few small squares for ancients to hang out.
Personally i would go ham with placing pillars.
The expansion can be attacked from every angle.
Seems unfsafe to expand.
Maybe add a few chokepoints.
So that there are positions of power.
Creeping looks safe, a little difficulty contesting with these distances.
Maybe a UD/Orc favored map for once?
One thing i like i want to see more of is a few undead creeps like the skeleton used here.
It means paladin "might" be played more, with holy bolt.
Just make sure it doesn't mess with DK countercreeping, since he needs to be able to coil important creeps.