- Joined
- Jan 21, 2011
- Messages
- 999
if i posted on the wrong place, kindly please move it :3
Now i have got your attention...
I'm making a graphic novel with your help. How? by roleplaying!
as the gm, i have complete control over the story and your characters, even changing something about them to fit my view of the story
you guys will simply be the protagonists in my linear story.
after some progress has been made, i will summarise (or if someone helps to summarise) the chapter and make a comic panel
"Shattering the skies above" is about a group of would be heroes to save the world by slaying the God, leaving the world's inhabitants to create their fate for themselves.
it is final fantasy cyberpunk-inspired with swords, guns, magic and monsters.
i'll be making it vague, as to create a suspense for you guys too
Rules for the protagonists:
other than that,
have fun!
I'll update the flow of the story once all characters have published their actions, and draw a panel fit for the situation. Hopefully everything goes right and the story reaches 100 pages 2-4 panels each. This is a major project!
Now i have got your attention...
I'm making a graphic novel with your help. How? by roleplaying!
as the gm, i have complete control over the story and your characters, even changing something about them to fit my view of the story
you guys will simply be the protagonists in my linear story.
after some progress has been made, i will summarise (or if someone helps to summarise) the chapter and make a comic panel
"Shattering the skies above" is about a group of would be heroes to save the world by slaying the God, leaving the world's inhabitants to create their fate for themselves.
it is final fantasy cyberpunk-inspired with swords, guns, magic and monsters.
i'll be making it vague, as to create a suspense for you guys too
Rules for the protagonists:
- no killing of other protagonists or key characters, key characters are colored
- actions will be corrected to fit the theme although rationally
- do not delve outside the location of the story
- do not make up items, people, animals without it being established first by me (something like "he pulled out his double barreled revolver", "he killed a mutant fly", "he talked to Raynor")
- protagonists not active within three prompts are either killed or let go (depending on the story, in which freed characters can return)
- not everyone can be fitted in the story (to help with the flow), but their actions count. Such as someone hiding in the corner while a fight ensues, then takes down the escaping enemy.
other than that,
have fun!
A world where technology and magic is mixed like liquid, the world of Orbis Valeria is enjoying its 70 years of peace after being plunged into chaos by two empires,
the archipelago filled continent of
Leonum-Arkane,
a militaristic nation ruled by an unaging dictator and his order of 24 kings
and the floating mountainous region off
(i will be making the concept art soon)
there are three races,
the tall, slender Dyeureids, who are naturally physically weak but have superhuman senses and slightly better dexterity than humans. They mostly populate the empire of Hyasinthia but some have scattered all over the world. Average heights vary from 6 to 7'6 feet.
Humans, they have high endurance and are generally balanced among the races. They are populated throughout the world and are skilled diplomats. Average heights vary from 5'9 to 7 feet, they are also multicultural
the Amalliets are born tuned to the world's blood. Unlike other races who need to have some training, they can effectively harness the energy from the air known as Saoia. They are small and fragile, to which height can be compared to a Dyeureid child or a Human's. They can be 4 to 5'5 feet tall.
the archipelago filled continent of
Leonum-Arkane,
a militaristic nation ruled by an unaging dictator and his order of 24 kings
and the floating mountainous region off
Hyasinthia,
A Monarchial empire ruled by a powerful sovereign princess(i will be making the concept art soon)
there are three races,
the tall, slender Dyeureids, who are naturally physically weak but have superhuman senses and slightly better dexterity than humans. They mostly populate the empire of Hyasinthia but some have scattered all over the world. Average heights vary from 6 to 7'6 feet.
Humans, they have high endurance and are generally balanced among the races. They are populated throughout the world and are skilled diplomats. Average heights vary from 5'9 to 7 feet, they are also multicultural
the Amalliets are born tuned to the world's blood. Unlike other races who need to have some training, they can effectively harness the energy from the air known as Saoia. They are small and fragile, to which height can be compared to a Dyeureid child or a Human's. They can be 4 to 5'5 feet tall.
Saoia
The World is enveloped in an invisible versatile state of matter known as Saoia. When concentrated, they become potent and glow a Bluish color. Untreated, they warp the cells of organic beings and induce fatigue when thrown as a projectile in high speed. They can be further utilized to have varying temperatures to induce other status effects like burn, freeze or shock. Saoias' color can range from cool blue to hot white. And may also induce a force that could either push, pull or ward off Saoia projectiles.
untrained Amalliets may be able to create untreated Saoia as natural ability, but other races need to train extensively for months to even harness it from air.
The World is enveloped in an invisible versatile state of matter known as Saoia. When concentrated, they become potent and glow a Bluish color. Untreated, they warp the cells of organic beings and induce fatigue when thrown as a projectile in high speed. They can be further utilized to have varying temperatures to induce other status effects like burn, freeze or shock. Saoias' color can range from cool blue to hot white. And may also induce a force that could either push, pull or ward off Saoia projectiles.
untrained Amalliets may be able to create untreated Saoia as natural ability, but other races need to train extensively for months to even harness it from air.
can only have maximum of 6 slots
Application form
Name: Kyan Filtiarn
Age: 20
Race: Human
Height: 5'9
Weapon: Saomet, a sharp living sword that when broken or dented,
regrows overtime when sheathed to absorb Saoia
and gradually return to its full sharpness.
It can absorb Projectile Saoia but can shatter like glass
when overloaded.
Bio: Orphaned from a young age, Kyan was Adopted by
a wandering mercenary until he was old enough
to wander the world on his own.
Tested in combat, he incorporates a self thought
fighting style that incorporates a graceful spinning movement before striking.
Personality: Kyan is easily trusting
and is betrayed many times before. As a result,
he became distant and wary. A neutral good
personality, he helps people if it interests him
or if it's in his convenience.
secretly wishing to be famous worldwide and
remembered as a hero through great effort.
Skills: Being a travelling swordsman, he can live off the wilds
and knows a lot about the world than an average person. He can easily scale high places
and scout at night. In combat, he can gracefully move around his foes
like a breeze and slice their most vulnerable parts. Since his sword is quite thin
and easily broken, he takes great care to attempt parrying attacks.
often dodging them.
Cons: In combat, he cannot use his weapon other than slicing skin and
leather. Although he can occasionally cut through metal, he does it as a
last resort. Despite knowing how to live in the wilds, he is a bad cook
with a bad taste. If it can be digested, it is good enough for him.
this is used for balancing characters, points must total exactly 36, note that an average citizen of the world's points are 5.
Races that can't harness their Saoia have 5 points
Physical Strength: 6/10
Agility: 8/10
Saoia control: 5/10
Intelligence: 6/10
Constitution: 5/10
Saoia Resistance: 6/10
Appearance:
if you don't want to sketch the appearance, you could just describe them in detail
Application form
Name: Kyan Filtiarn
Age: 20
Race: Human
Height: 5'9
Weapon: Saomet, a sharp living sword that when broken or dented,
regrows overtime when sheathed to absorb Saoia
and gradually return to its full sharpness.
It can absorb Projectile Saoia but can shatter like glass
when overloaded.
Bio: Orphaned from a young age, Kyan was Adopted by
a wandering mercenary until he was old enough
to wander the world on his own.
Tested in combat, he incorporates a self thought
fighting style that incorporates a graceful spinning movement before striking.
Personality: Kyan is easily trusting
and is betrayed many times before. As a result,
he became distant and wary. A neutral good
personality, he helps people if it interests him
or if it's in his convenience.
secretly wishing to be famous worldwide and
remembered as a hero through great effort.
Skills: Being a travelling swordsman, he can live off the wilds
and knows a lot about the world than an average person. He can easily scale high places
and scout at night. In combat, he can gracefully move around his foes
like a breeze and slice their most vulnerable parts. Since his sword is quite thin
and easily broken, he takes great care to attempt parrying attacks.
often dodging them.
Cons: In combat, he cannot use his weapon other than slicing skin and
leather. Although he can occasionally cut through metal, he does it as a
last resort. Despite knowing how to live in the wilds, he is a bad cook
with a bad taste. If it can be digested, it is good enough for him.
this is used for balancing characters, points must total exactly 36, note that an average citizen of the world's points are 5.
Races that can't harness their Saoia have 5 points
Physical Strength: 6/10
Agility: 8/10
Saoia control: 5/10
Intelligence: 6/10
Constitution: 5/10
Saoia Resistance: 6/10
Appearance:
if you don't want to sketch the appearance, you could just describe them in detail
I'll update the flow of the story once all characters have published their actions, and draw a panel fit for the situation. Hopefully everything goes right and the story reaches 100 pages 2-4 panels each. This is a major project!
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