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Shadow Strike Decaying damage text color

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Get a copy of MiscData.txt, then look for

ShadowStrikeTextColor=255,160,255,0

Change the values to whatever you want, then import it into your map. The first value is red, second is blue, third is green, fourth is alpha.
e.g. Changing the value to 0,0,255 would be pure blue.
 
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