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Settle For Nothing RPG v1.51.2

Submitted by Sube2
This bundle is marked as approved. It works and satisfies the submission rules.
I wasn't going to fix this map, but alot of people were nagging me to. So here it is.

Visit the Website! http://settlefornothingorpg.webs.com/



This RPG was completely made by me (Sube2), except for the models from THW!
This RPG is Protected

What this RPG Includes-- * = Items that will have more added in later versions!
-Proffessions *
-10 classes *
-8 abilities per class
-Save/load System
-Difficult Team Work based gameplay
-Quests *
-100% Custom Abilities
-Player Commands *
-Tactical Gameplay Scenario's
-9 Players
-Good Terraining
-And Alot more!

Version Log--
V1.00.2 - New Terrain! Tons of bug Fixes! More items! New hero: NECROMANCER!
V1.02.9 - Fixed Necromancer bugs, fixed some other bugs.
V1.03.0 - Found a bug that I can't discuss because it may create cheating.
V1.03.2 - Fixed some bugs, Nerfed Skeletal Possesion. Buffed Barbarian. Buffed Hunter.
Added a sweet loading screen :p
V1.03.5 - Made leveling harder, fixed a small loading bug. Made Death Penalties more harsh.
V1.04.0 - Lowered Death Penalty, Nerfed Necromancer's Necroplytic Gaze, Lowered mountains in starting area (got in way of camera), made Multi-Board Inventory detect your wisp items.
V1.04.1 - Fixed Multiboard Inventory Problem
V1.04.5 - Fixed the bug that made host disconnect if a player lags within first 15 seconds, added some new commands that will help reduce lag, added some other things.
V1.06.3 - Added alot this time. New interface, new icons, and some more new stuff!!!
V1.06.5 - Reduced lag! Better gameplay, fixed bugs. Nerfed some things. IN PREPORATION FOR THE 100+ Quest long storyline! (quests will be save in code, quests follow Sun Tzu!)
V1.07.5 - Made Warrior More interesting! fixed a ton of bugs.
V1.08.6 - Added 5 new boss, in the UNCOMPLETE but playable new area called the Frozen Charr. Fixed the Omni-Slashers Bloody Rose Skill. Alot of new items! Changed Assassin's skill: Shadow Strike. Its ranged now, still deals 2xAgility in 2 strikes!
V1.08.9 - Fixed the desert Lizard killing quest. Buffed Assassin's Ultimate. Fixed alot of annoyingh bugs. Removed the Clean Up Copter!
V1.09.0 - Fixed alot of quest bugs. New minimap pic. Some good balances were made.
V1.19.6 - I PROUDLY RELEASE THIS VERSION! New potion stacking system *works now*. New Save/load code for Aura(wisp/extra back pack). Tons of new items, monsters, bosses. Level 90 max!!! New explorable areas. New hero selection! NEW NEW NEW. Theres even more new things about this!
V1.20.1 - This version includes a fogon/fogoff commmand. I fixed the big Proffession bugs. And changed some other tiney details around!
V1.22.1 - After experimenting with the skills and the Frozen Charr, I found a way to make the skills have less (If any noticable) Trigger delay. I have also greatly increased the difficulty of The Frozen Charr.
V1.22.5 - Found some Fatal Error Problems, fixed.
V1.24.1 - Finally balanced the game to a point where it is hard/fun to play. Updated Poltergeists alot. Along with many other hero balances.
V1.25.6 - New dungeon. Very large, takes a real group to play. The dungeon is located in the Icelands, the monsters are level 93+.
V1.25.9 - Fixed al lthe green boxes that annoyed EVERYONE
V1.26.1 - A member of the website found how the fatal errors were happening. I tested, and he was right! The fatal errors have all been fixed do to a small adjustment.
V1.27.1 - The items now bind to your hero after saving. Dungeon bosses have been made slightly more intense (skills added). Some new stuff has been put into play, such as stat changes, nerfing, and a new minimap picture. This version also makes dungeon monsters on insane more intense!
V1.31.9 - This version has some new features, but whats special about this version is the number of balances made, and the new boss. Inside of the main city there is an entrance to the Arcane Holding Chamber, there you will be able to fight the hardest boss in the game!
V1.51.1 -> Fixed some lag. Made compatible for 1.24 as requested.
V1.51.2 -> Enabled single player as requested.

Keywords:
rpg, orpg, tactical, tactic, fighting, quests, medieval, fun, long, hard
Contents

Settle For Nothing RPG v1.51.2 (Map)

Reviews
Moderator
16:49, 13th May 2010 ap0calypse: Approved 16:55, 22nd Aug 2009 Rui: This map is not working for patch 1.24. Please fix it and use the Update button to upload a new version.
  1. todlerix

    todlerix

    Joined:
    May 17, 2008
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    Poltergeist first ability takes you out of combat for a very long time and makes you a terrible tank.

    Please consider changing it.
     
  2. LordForcystus

    LordForcystus

    Joined:
    Jun 14, 2007
    Messages:
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    When attempting to play this after patch 1.24, it no longer works. Please update compatibility :D
     
  3. Sube2

    Sube2

    Joined:
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    This map has been updated to be compatible with the new patch. I am corrently working on another rpg.
     
  4. ap0calypse

    ap0calypse

    Joined:
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    Improve the description, otherwise I cannot approve it.

    Read this tutorial if you need help and here is a list of BB-codes:

    The BB-codes (remove the space in between the square brackets)

    [ hidden="How it looks"]

    [ simpletable=Your Map]

    [ center][ h1]Header 1[/h1][/center]
    [ indent][ h2]Header 2[/h2][/indent]
    [ h3]Header 3[/h3]

    text

    [ list]

    [*]Note 1

    [*]Note 2

    [*]...

    [/list]
    [/simpletable]

    [ hr]500[/hr]

    [ box=Extra Info]

    [ list=1]

    [*]Note 1

    [*]Note 2

    [*]....

    [/list]

    [ list=a]

    [*]Something

    [*]Another thing

    [/list]
    [/box]
    [ /hidden]


    How it looks

    Your Map

    Header 1

    Header 2

    Header 3



    Here you can type whatever you want, the basic gameplay, the story, ...
    • Note 1
    • Note 2
    • ...



    Extra Info

    1. Note 1
    2. Note 2
    3. ....

    • Something
    • Another thing
     
  5. Sube2

    Sube2

    Joined:
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    Im sure you can approve something without a suited up description. Im positive you can, because noone use to use that stuff in their description till recently. :)
     
  6. ap0calypse

    ap0calypse

    Joined:
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    Technically spoken, I can.
    But people who know me don't even bother to ask such a thing: I just can't approve maps with a bad description, you can ask around if you want to.
     
  7. Habbe89

    Habbe89

    Joined:
    Feb 28, 2010
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    Found 1 or 2 bugs, not sure if u already know about them but no harm in telling. I played the poltergeist hero up to lvl 35. When i reached lvl 20 (or there about) the second skill, soul tap or what you called it (steals life and mana), stole all the life instantly so it 1hitted everything. I then attacked the boss in the "main city" with the skill and got a fatal error. Im guessing its becouse my skill got bugged that i got the fatal error. Might only be a one time glich, becouse my skill flipped when i used the first skill on a boss and my hero dissapered, so i had to save - load to get it back.
     
  8. ap0calypse

    ap0calypse

    Joined:
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    Hidden message:
     
  9. CradleKing

    CradleKing

    Joined:
    Mar 2, 2010
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    first off i would like to say what a detailed game this is. but a major bug that i have found is with necromancers last spell. there is a 4 second paralysis(i believe) but this paralysis will continue and it forces you to leave the game. if you can find what is causing this woudl greatly appreciate it.
     
  10. death901

    death901

    Joined:
    Dec 9, 2007
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    Bug Skill Torture

    Can you fix the skill torture because when i use after the fight my character is not in the screen anymore...
     
  11. BoneSwiLL

    BoneSwiLL

    Joined:
    May 3, 2011
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    a good orpg
    but there's a problem tryin to get some items/gold by mining,smithing
    the problem is that i cant get more then 1 stone in 1 slot
    it works only for "useless stone" for the rest it doesn't work
    can you fix that ?

    edit: theres no damn info/lvl about profesions mining etc
    plus the bug of poltergeist wasnt fixed
    so that shows up that u dont even care about this damn map why people should play it?
     
    Last edited: May 3, 2011
  12. FalconPwnch

    FalconPwnch

    Joined:
    Jul 29, 2011
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    Sube2 I love your map i got to lvl 90 but there's a bug the pikeman has a cheat
     
  13. xXxMKDxXx

    xXxMKDxXx

    Joined:
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    Messages:
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    Nice map!
    W8inG For UpDaTe !
    ...
    if possible:
    Fix The hero Chosing way:
    IF you select your wisp [F8/~], you won't be able to Pick/Or repick for new
    Add More Items, For Level 50/65/70/78/etc.. [add like ultimate item for each class]

    The Knight[or was a swordman...] is so unbalanced,.Spells do nothing, Dieing Easy
    ..Few Things to test......Will Write later
    Oh, yes Add Arena [PvP/2v2/3v3][FOR SiMILAR LEvELS, or/and 5-7LeveLs Difference]
    And If There is SP [haven't tested SP] please disable it,.. will be so easy to farm for cash/exp
    Next: Pets/Mounts[or any animal, that gives different aura - like in GoH] and make it hold items [like 2nd backpack] [or just enable wisp to save items :)]
    Anyway...
    Terrain:5/5
    Gameplay:4.5/5
    Quests: 4.5/5 {Add More Quests}
    BlaBlaBla..: 5/5
    Overall: 6/5 :)
    ExCeLLeNT_T... keep it Updated
     
  14. kael

    kael

    Joined:
    Nov 7, 2011
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    when will you update a version´╝č
     
  15. Lake Bodom

    Lake Bodom

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    What a "black metal" heroes are out there!!:goblin_yeah: The very Omnislasher with 2 "Frostmorns" looks great, and that Poltergeist black, with scythe, LOVE IT. Even me, while reading descritions of heroes skills was a bit :eek:o_O due to they are so blackest arts. 5/5 for these things. But soon i realized it mostly damn multi oriented( Even Pve arena was disabled, as i got it.
    -Very tall terrain/cliffs very annoying
    -Assassin is not that safe/dodgy hero as i might judge he must be, typical fighter. In advance reply: get invis once/60sec? its not that good.