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Setting a limit

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Level 16
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Mar 27, 2011
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  • Limit Unit
    • Events
      • Time - Elapsed game time is 0.01 seconds
    • Conditions
    • Actions
      • Player - Limit training of Footman to 3 for Player 1 (Red)
      • Player - Limit training of Rifleman to 5 for Player 1 (Red)
      • Player - Limit training of Heroes to 3 for Player 1 (Red)
 
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