I want a system like in Diablo: when hero carries full set
(armor+helmet+sword...)ech of items gets more bonuses.
:arrow: EXAMPLE:
sword(+10 to str.);helmet (+Aura); armor(+def.)
sword+helmet+armor=sword(+10;feedback abilitie);helmet(+aura;+10 int.);armor(+def.;+move speed).
:arrow: WARNING
This is not mutating\cmombying\or smtng like that !
If hero drop one of sets items all another ones comes back single
(armor+helmet+sword...)ech of items gets more bonuses.
:arrow: EXAMPLE:
sword(+10 to str.);helmet (+Aura); armor(+def.)
sword+helmet+armor=sword(+10;feedback abilitie);helmet(+aura;+10 int.);armor(+def.;+move speed).
:arrow: WARNING
This is not mutating\cmombying\or smtng like that !
If hero drop one of sets items all another ones comes back single