- Joined
- Jul 10, 2005
- Messages
- 13
I want to make a lots of weapon, armors, helmets etc. but I don't wanna let the hero to wield more than two items of those types( A hero has has all of his inventory filled with sword for example). How to make it so that when the hero acquires 2 weapon or armor or helmet etc. he will drop the last acquired item?
And one ore thing... How to change the text showed when pointing our mouse at the attribute icon? (My map doesn't give bonus regeneration to both hp/mp for each str/int increased. I don't want to make any1 confused by reading "Each point also increases HP/MP regeneration"..
Please tell me...
And one ore thing... How to change the text showed when pointing our mouse at the attribute icon? (My map doesn't give bonus regeneration to both hp/mp for each str/int increased. I don't want to make any1 confused by reading "Each point also increases HP/MP regeneration"..
Please tell me...