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Making a more general system in GUI would require a lot of work. If it's just 5 gates we're talking about, I'd say making individual timers for each gate and triggering them all it way worth it. Maybe there's some JASS coders out there that would disagree though.
To make a more general system such as "whenever a descructible of gate type dies start a timer and whenever such a timer dies respawn said gate" would require systems for dealing with multiinstanceabilty for timers, picking all destructibles of gate type on the map (which might need adding events to other triggers etc.) and that kind of nasty stuff.
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