- Joined
- Mar 4, 2016
- Messages
- 14
Hi all,
So I've managed to get a gate trigger working on my custom map with one side having access to a foot switch and that works all well. The gate can be destroyed by the team outside who cannot open the gate. I want the foot switch trigger to turn off if the gate is destroyed, which it does, the problem is that when the gate opens with the trigger, it counts as the gate being destroyed... which then in turn disables the foot switch trigger.
TL;DR: open gate trigger counts as gate dying which ruins one of my other triggers. pls help xoxo
So I've managed to get a gate trigger working on my custom map with one side having access to a foot switch and that works all well. The gate can be destroyed by the team outside who cannot open the gate. I want the foot switch trigger to turn off if the gate is destroyed, which it does, the problem is that when the gate opens with the trigger, it counts as the gate being destroyed... which then in turn disables the foot switch trigger.
TL;DR: open gate trigger counts as gate dying which ruins one of my other triggers. pls help xoxo