Hey guys,
I am in a rather dire situation. For the map Iam creating I need gates that can be opened or closed (I got it to work with destructible-triggers pretty simple) but the big problem is the following: When the gate gets destroyed by say an enemy , the owner of the gate can just "revive" it by closing it again ....Is there a way around this. I just need a simple gate, which can open/close on demand and also can be ultimately destroyed by enemies (without respawning by closing). :/ I hope somebody can help me....I already looked for solutions here and on other boards, but nothing seems to work.
Thanks in advance!
I am in a rather dire situation. For the map Iam creating I need gates that can be opened or closed (I got it to work with destructible-triggers pretty simple) but the big problem is the following: When the gate gets destroyed by say an enemy , the owner of the gate can just "revive" it by closing it again ....Is there a way around this. I just need a simple gate, which can open/close on demand and also can be ultimately destroyed by enemies (without respawning by closing). :/ I hope somebody can help me....I already looked for solutions here and on other boards, but nothing seems to work.
Thanks in advance!