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So I can add a type of bullet time feature, so whenever a hero casts a spell, time slows down and his movement speed is increased by something like 3x or 4x. But the slowest option isn't slow enough (imo) to give a "Time is actually slowing down and I'm as fast as lightning" effect.
I was going to say you can always just make a debuff for every enemy unit on the map for that time, slow there movement speed and attack speed. This could also add special effects to the unit to make it feel like time is slower.
I was going to say you can always just make a debuff for every enemy unit on the map for that time, slow there movement speed and attack speed. This could also add special effects to the unit to make it feel like time is slower.
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