Hey,
I am trying to make a passive ability for hero that increases his damage by 1% for every 1% of HP lost (for exapmple at 50% HP the hero would have 150% damage), and I need it to be changing all the time (when taking damage increase, when healed decrease, both from any sources), so best if there actually was some ability doing this. If not, any ideas on triggers?
Thanks for possible help..
I am trying to make a passive ability for hero that increases his damage by 1% for every 1% of HP lost (for exapmple at 50% HP the hero would have 150% damage), and I need it to be changing all the time (when taking damage increase, when healed decrease, both from any sources), so best if there actually was some ability doing this. If not, any ideas on triggers?

Thanks for possible help..
