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GameCacheSave

Events

Conditions

Actions


Game Cache - Create a game cache from YourMapName.w3v


Game Cache - Store YourHero as Hero of Heroes in (Last created game cache)
GameCacheLoad

Events

Conditions

Actions


Set tempPoint = (Center of YourRegion)


Game Cache - Restore Hero of Heroes from (Last created game cache) for YourPlayer at tempPoint facing 0.00


Custom script: call RemoveLocation (udg_tempPoint)
Actions

Game - Set the next level to Maps\MapName.w3m

Game - Victory Player 1 (Red) (Show dialogs, Show scores)

Game - Defeat Player 2 (Blue) with the message: Defeat!
GameCacheSave

Events

Conditions

Actions


Game Cache - Create a game cache from MapName.w3v


Game Cache - Store Unit as Hero of Heroes in (Last created game cache)


Game Cache - Save (Last created game cache)


Game - Set the next level to Maps\YourMap.w3m


Game - Victory Player 1 (Red) (Show dialogs, Show scores)
well, that can be any name you put there with extension .w3v ...ok, thanks! anyway
in this line:
"Game Cache - Create a game cache from MapName.w3v"
should the mapname be the:
1. Name of the map ur currently in?
2. Name of the map ur going to nxt level?
3. Name of the Campaign's file?
