Moderator
M
Moderator
Orcnet | 18:48, 14th Oct 2013 |
Sanctuary of Darkness (Tested Version 1.2)
Overview: Gameplay "Starting location needs some more additional space due to reaching tier 2 or structure expanding. The tavern area near the player locations is a good ordeal for it, still giving that area some natural defense for the player to hold on will come in handy so give it some e.g rock formations, debris etc. Creep difficulty is fair for the 4 player alignment, the idea of using Undead units as proposing creep camps is a good choice, even though it is a good addition the output for it turns them as quick direction point for players to take out quickly." Terrain "The terrain is very atmospheric, if I could say the theme is more of a presently attacked city rather than a decent realm for a ruin city. I can't say much more about this but if your planning to make it an old already attacked city do remove all of the fires present on the destroyed city buildings and replace the water fountains with the ruined one, that way its more fitting for a 'realm of darkness'." Management "Overall map can be useful, went well for a 4 player map, can be fit for both free for all and team based games." Total Score: (Gameplay[x/5] + Terrain[x/5] + Management[x/5] / Total Score[15] * 50 + 50)
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