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Saas and Enulaya: World of Warcraft Begins

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frostwhisper

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Level 52
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A troll, a tauren, and a wolf. All of them share one characteristic: they are soldiers in the newly recruited army of the Horde and are ready to take on the invading Alliance. The time? 3 years after Archimonde was gang raped by a buch o' whisps. The place? All around the world of Azeroth (terrained to look like it does in WoW)... These are the essentials of a campaign I'm doing solo for the past month. I intend to make this a long story filled with humor, tragedy and pure action. The production will probably halt during the school year, yet the long map one is already finished. Here are some screenshots of the environment as well as a couple of lame posters I did out of boredom.

Screenshots are as follows:
- A landscapy look over Mulgore
- Stranglethorn Vale and all its World-Tree-Sized trees
- Thunder Bluff (without the forth rise)
- Again Thunder Bluff from another angle
- Bloodhoof Village (yer starting position)
- A poster featuring the shaman Enulaya (one of the protagonists)
- A poster featuring the hunter Saas (the other protagonist)
 

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  • Bloodhoof Village.jpg
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  • Enulaya Poster.jpg
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  • Saas Poster.jpg
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frostwhisper

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The Everwood trees (Mulgore): got them from wc3 campaigns, they are made by Chriz.
The Palm trees (Stragletorn): exported them form the ultimate terraining map, I don't remember who the creator is but I will be sure to find out when I make the credits section.
 
Level 34
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You need a fog in every picture. And blizzard cliffs are ugly, don't use them if you can help it. Not much like WoW, but still looks nice.

Oh and there is a doodad pack here or on WC3Campaigns that has all the WoW tauren building models.
 
Level 8
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Answer

really this map have future (though), keep the work up, and i think this would be one of the best campaigns...
 
Level 14
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Man, some things to say:

-The Kodo Crap after Saas is too big
-Change th models for the Tauren Mages
-The Pocket is too hard to find
-I waited for a hawk 15 minutes!!!
-Saas and Mli died in the cinematics while fighting with the infernal. It's not good.
-Maghata Grimtotem is alive


After all, a great campaign!!!
 

frostwhisper

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Level 52
Joined
May 25, 2007
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You seriously should have posted that in the map development thread of the campaign. This is only about the pretty stuff I used/made in the campaign itself.

Otherwise:
- Kofti model (its a bad model and will be fixed).
- That model is the most appropriate model for a tauren "mage" I could find (I'm open to specific suggestions).
- Thats the thrill of the game ;)
- There are two hawks, and they fly swiftly enough, so I guess you were just in the wrong section of the map at the wrong time...
- This is an issue I am working on.
- She has reincarnation...
 
Level 34
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I kind of want to play this, but you only have a single map released right? Hope you get more done soon! Also I hope you added fog!
 
Level 6
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well its good project, im thinking to build one about dwarfs
and you got that right, its your thread:)
Edit 1
yeah its boring to make them alone, ive made three campaings about wolf but i use easy triggers and more cinematic then actual game
so i delete them
 
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Level 7
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A few critiques, in the introduction cinematic, if it won't be vocal - make sure that you have an editor go through and proofread what you have written. Make sure it's someone who won't ever let you use the word "newbie" when it comes to refering to a character.

If this is an RPG styled map, where would a tauren have come up with the word "newbie", it draws away from the plot, and would actually be counter-productive if you wanted the people to believe you were a tauren.

Also, the very beginning - it stretches out just a bit too long in my opinion. Could be boring to some people, not everyone will spend hours just looking at your terrain and go "OMFG THAT'S SO COOL!" - they will want to get into the gameplay.

That's all I got so far, pretty good. :D
 
Level 2
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i found a bug in the cinematic of the tauren mages... the cinematic repeats even if i have the quest item
 
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