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[General] Rushing charge from WoW

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rushingcharge3.png

i am trying to recreate this ability from vanilla wow in wc3. Since its a self-buff thought that it can function as a windwalk variation, but it does not apply the extra damage unless the unit turns invisible.
So i need to ask if there is any ability else that can be used as a base ? or should the whole be triggered using channel.
 
Level 30
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Aug 29, 2012
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You can use Frenzy (or have a dummy cast bloodlust on the caster if you don't want the autocast) to handle the move speed part, and then easily trigger the damage with something like this

  • Charge
    • Events
      • Unit - A unit Takes damage
    • Conditions
      • (Damage From Normal Attack) Equal to True
      • ((Damage source) has buff Rushing Charge ) Equal to True
    • Actions
      • Event Response - Set Damage of Unit Damaged Event to ((Damage taken) + 10.00)
      • Unit - Remove Rushing Charge buff from (Damage source)
 
There are multiple reasons i wanted to use Windwalk for this.
First of all this is going to be a unit ability given to human knights after a upgrade. Since it would be very annoying having to micro each knight assigning a target to charge, thought it might work best if it was a self-buffing ability. Windwalk is suitable as conveniently lets the unit use item collision while active, meaning it can pass through units. The primary function would be to let Knight bypass the front row to reach line of ranged attackers behind, so this is ideal.
It would do perfectly what i had in mind if only it can work without having to turn the unit invisible to get the bonus damage. Also the ability being able to set to auto-cast, maybe.
 
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