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Runescape Map

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Level 11
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hey that pic might work and might not work,because at first pic it shows two pond,at second pic,it shows a pond,so he wouldn't know if it's the left pond or the right.
yah,but after you look at 3,4,5,with common sense you will figure it out
 
Level 5
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and my exams done !!!
and u outdo yourself every time indom :D
and its not that the members are inactive they've retired or stopped warcraft
and they all did contribute their bits before leaving
like hunterr was the first person to join up
he did the swamp area
then came tony he did a lot the lumbridge area was developed.
some are just too busy but all of them have contributed their bit

oh and could i get in a single post who's doing what ???
so that i dont repeat anything you people have done ?
ohhh and any of you who havnt recieved the 4shared.com account ???
cause i didnt see any files uploaded there ....
please do reply as soon as possible
got about 10 days before school opens again ....
and keep up the good work guys :D

oh ya an indom
its a bit disorganized the name list in the first post
emm what do i use to align them in a straight line one below the other ?
like this
|
|
|

presently names are like
|
............|
....|
.......|

oh ya and were still sticking to the first plan right ???
cities will be a single campaign ???
the wilderness an dungeoneering will be 2 seperate multiplayer maps ??
we'll put the fun multi player stuff into this as well somehow ??
and do upload what you are doing onto the 4shared.com site
 
Level 11
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NOOO CITIES LIKE LUMBRIDGE CASTLE IS NOT GOING TO BE CAMPAIGN!!! it's going to be a multiplayer map !
wilderness is multiplayer too !
and dungeorneering too!
what's a 4shared acc,and i don't have it
that guy that done the swamp area is :C
he gave me a hard time making the forest and now the forest is not accurate to the runescape one.
oh yah,i haven't added logs etc to the forest,so give me the map and i want to make the wizard tower too :C
did you even read 61-71 ? we agreed on the F2P to be multiplayer
 
well guys :)
im just going to do a few final touches to the lakes,
then i will upload on to the 4shared account, but will not
overwrite the previous map, due to anyone else who needs it
feel free to enhance, change or work on new parts to the map.

Evilcrizpy,

P.S. - new stairs is in the map, however texture is not working yet,
so do not worry about it.
 
Level 5
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Messages
160
ohh ?
but dark you people sure the cities will fit in a 480x480 map ????
an sorry dark !!!
i did put your name in the multiple sending option !!!
dont know happend
aniway hope you got it now rite ??
 
ohh ?
but dark you people sure the cities will fit in a 480x480 map ????
an sorry dark !!!
i did put your name in the multiple sending option !!!
dont know happend
aniway hope you got it now rite ??

Hmmmm im not sure they will all fit, from what i can see, you can only fit the border of varrock on, bareley :/
 
the thing is, lumbridge is technically lumbridge/draynor, if you play the game, you can see guards standing at gates, those are the borders between seperate parts of the maps, the borders are next to draynor manor, next to draynor city, north of east varrock mine, etc.

Okay sorry,
but still i only think we will be able just to get
Al kharid, draynor and lumbridge in
thats it.
 
Level 5
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Messages
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exactly the problem
thats y we agreed on the campaign for the f2p cities
besides what's there to do in cities ???
isnt most of the quest line of rs in the cities singleplayer ???
 
Level 11
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152x152 makes the lumbridge place,still has somemore :|
it shall fit and i noticed something
you need to use regions
when a unit enter lumbridge going to varrock
instantly move unit to varrock entrance,set camera of triggering unit to varrock entrance
since there is no more space (at the place where there are cows,thats where i am refering to)]
.....
if it's a campaign what's the point ? no fun at all :C
i rather a multiplayer
how about no falador
 
Level 5
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ohhh !!
ok so your actually planning on dividing regions ????
an so when u just exit lumby u teleport to varrock?
or have i taken in the wrong sense ?


so its like


.............|.lumby ..|
.............|...exit....|




and u get teled to another region
varrock ??
instead of just continuing the map ???
 
152x152 makes the lumbridge place,still has somemore :|
it shall fit and i noticed something
you need to use regions
when a unit enter lumbridge going to varrock
instantly move unit to varrock entrance,set camera of triggering unit to varrock entrance
since there is no more space (at the place where there are cows,thats where i am refering to)]
.....
if it's a campaign what's the point ? no fun at all :C
i rather a multiplayer
how about no falador

Correction as i have stated
we will be able to code an AI system, i have friends in other maps
who know how to work this coding and i will be able to get help from them so that you are able to play with AI controlled users in the campaign version.
 
Level 5
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but dark
what exactly is the fun in the cities questing map even with mutiplayer ????
you wont be able to kill other players
basically all you could do is talk with them
maybe trade as well
but thats a lil waay out of our reach at the moment

so basically i still like the idea of the wilderness having all the pvp an multiplayer gamin part
an just a single player campaign recreating runescape's cities
this way we'll be able to detail it far more than just squeezing in lilttle maps
but we can still do 3 multiplayer maps if we have to
we'll just have to look at the opinion of the other members too??
 
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aniway
good night guys
its 12:12 pm here
an i dont have a clue what i'm supposed to be working on !!
so please tell me what each one of you are working on by tomorrow !!!!
i just have 10 days to work on this map before i go inactive with school again !!!!!
 
aniway
good night guys
its 12:12 pm here
an i dont have a clue what i'm supposed to be working on !!
so please tell me what each one of you are working on by tomorrow !!!!
i just have 10 days to work on this map before i go inactive with school again !!!!!

Okay dude,
and will pm you what most of us are doing.
GOod night.
 
Level 11
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-----------------Arguement--------------------------
hey thats not right,you better stay here till 1am
look,if thats the case,you have to make a tutorial area at the wilderness
why ? because it's stupid to make a campaign (one person only)
to play the whole thing and lvl 50 then host a wilderness,you can imagine how many people will join right ? and some are noobs,that doesn't know anything about the map
therefore you need a Save load code and a tutorial area
AND a training ground
-------------------------------------------------------
attachment.php

---------------
btw which of the map is the latest ? i saw 4 and 2 of them are the same date
 

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    dwadsdwa.JPG
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-----------------Arguement--------------------------
hey thats not right,you better stay here till 1am
look,if thats the case,you have to make a tutorial area at the wilderness
why ? because it's stupid to make a campaign (one person only)
to play the whole thing and lvl 50 then host a wilderness,you can imagine how many people will join right ? and some are noobs,that doesn't know anything about the map
therefore you need a Save load code and a tutorial area
AND a training ground
-------------------------------------------------------
attachment.php

---------------
btw which of the map is the latest ? i saw 4 and 2 of them are the same date

Hmmmmm i like how big the map is now,
we could actually make the map seperatley but have the save/load system on each map.
Also why teleport them? why not make them keep moving? make it more realistic, and if we just create loads of maps. then people can just host a diffferent one to move,
but campaign would be easier to make, more fun and more detailed.

Edit : and the Al Kharid one is the latest i believe. thats the one i worked on,
 
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