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Runescape Map

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Yeah, well i am off to bed. I will be ready with all melee items tomorrow, such as weapons (axes and pics included) and also armor. If i am not lazy il start ranged items. Il wait till the boys invent the runes for magic stuff : )

Edit 1: Also i will try to search for the goddamnt contact button for jagex to get copyright for the icons.

Try using the Forums?
 
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the fuck ? we are going to use 256x256 AND we will be putting random events into the F2P
eg:zombie set....graveyard thing and princess frog
i think it should be enough and there is one village linked to P2P but it's not member
you just have to walk there,it's called Goblin Village
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indomitable i tried that model and no matter what pitch angle i try it wont be standing -> |
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with that villager man,we can afford to use attachments ^^
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Eldubs,you better know the technique (How to get rich) KILL COWS AND SELL THEIR COW HIDE, one = 256g to GE
and just email them...
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you guys are active now for some reason...
 
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yea and sighs* i have to terrain that much ? btw i don't think 256 is going to be enough
you need 480
150x150 est half the map is already lumbridge
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Eldubs,the map you given us is the 2010 one....
i tot we are doing 2009 one?
 
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whats the point huh ? if you can't merge lumb,varrock,fallidor,tutorial island
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what if host,after doing the tutorial,they immediately host a lumb map
then noobs that doesn't understand the map join @?
you will have massive failure
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hosts after saved after doing the tutorial
they host the lumbridge map
then noobs that haven't done the tutorial
goes in the lumbridge map that doesn't have a pick hero,only save and load
they will say the MAP FAILS without knowing there is a tutorial island]
so merging them altogether is the best,and stop suggesting useless stuffs
its pissing me off
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and for skills,i think you can
 
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I am awake now, and about the activity, i just came from my vacation thats why. About the map, i think there is no difference in 2009 and 2010 one. And you said we need to expand the map? Yes thats a must, and i rethought it, and maybe we will need to split the free area into 2 pieces also, or 4, because runescape is just too big. Its all free at hands.

Edit 1: I am starting with the melee stuff now, will be ready today or tomorrow.
 
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no differences? there is
lemme check google
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no differences
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you start after eldubs done his job,now is my relaxing time
and revilo,are the models ready?
i didn't say your suggestion was useless,i was saying like Paloo3 comment
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the highest is 256x256 but i doubt that would be enough
we need New Gen Editor to expand the map till 480x480
but if we change,i have to terrain all over again -.-"
 
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About the weapons and items, they give you chances how much you miss and hit, i dont know if we can trigger this but i developed a system that can be a replacement! The defence stats of items give you some evasion percentage, while the attacking stats give you critical strike, this method can be used but not for sure, because its much more different than RS one. Also i changed the damage gained from main attribute to 2 because thats how much damage you get from one level of strenght, not sure about ranged tho. Il make some research about ranged tomorrow and after tomorrow and after those i will start on the ranger items!
 
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i found some
and for the doodad one,i think we will use the one we already have or find one
i found one ..
http://www.hiveworkshop.com/forums/models-530/goldore-90703/?prev=search=ore&d=list&r=20
http://www.hiveworkshop.com/forums/models-530/silverore-90710/?prev=search=ore&d=list&r=20
http://www.hiveworkshop.com/forums/models-530/arathi-rock-v2-148856/?prev=search=Rock&d=list&r=20
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then can you post the map here and expand it to 480 first?
and eldubs wtf are you talking about
 
Custom model; I'd suggest.

Try to copy the original Ore Vein. I'll send you a hi-res picture.

RS.jpg
 
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I was talking about missing and the items stats, you know runescape armor doesnt grant armor, they grant better chance of evasion to you as better armor grants better chances. And weapons give damage AND chance to hit better.
 
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eldubs if you are saying thiss,then i will
RUNESCAPe has no classes,jobs
it's just the attachment,archer armors and so
bow lets you increases archery
so you thought that it is a class
Warrior has attachment of warrior armor and warrior weap like scimitar
which makes you think you are a warrior
Mages uses runes to kill and ups Magic
so you tot you are a mage
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huh ? i thought you could ?
 
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I can add the evasion and critical strike, but that will be so much more unbalanced compared to the high level things. I just thought about if we get a 3 spells for each item, Evasion (impenetrable) Evasion 2 (penetrable) and for weapons the third Evasion penetration (penetrates evasion) We need somebody to work on these and later on i can alter them so they will do exact percentages of the stuff.
 
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