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Ruins of Dalaran Versions

This bundle is marked as pending. It has not been reviewed by a staff member yet.
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RUINS OF DALARAN VERSIONS:
Contains 4 new modes to play the campaign map on
-Ruins of Dalaran Classic:
-The classic warcraft 3 map from night elf campaign with no changes!
-Ruins of Dalaran v2:
-You gain control of the undead base and Kael base!
-Ruins of Dalaran v3:
-You gain control only of Kael base!
-Ruins of Dalaran v4:
-You play as Ildan and your mission is to destroy Blood Elves and Night Elves bases!
-Ruins of Dalaran v5:
-You command the entire undead scourge army!
-Your mission is to destroy Blood elves and Night elves base!
Credits/Models:

Prince Kael'thas by Rhapsodie

Maiev Shadowsong by JesusHipster, PROXY
Priest by Dorlando
-Map by Blizzard Entertainment
-Original Frozen Throne Campaign Map from the Night Elves Campaign
Contents

Ruins of Dalaran Versions (Campaign)

Hey man, cool idea overall but I've got a few suggestions after playing it.

First thing:
The chapter names kinda threw me off. Calling them "Version 1" and "Version 2" doesn't really tell me anything.
I'd rename them to something like Undead Perspective, Blood Elf Perspective, etc. Otherwise players will get confused unless they read the whole description beforehand.

Also, I kinda wish each chapter let me fully control just one faction. Like, if I'm playing the Undead route, let me actually run the Undead base and fight the Night Elves or Blood Elves.
Controlling all factions at once feels weird. What's the point of picking a perspective if I end up controlling everyone anyway?

The Naga path is cool since you actually start as them but the colors threw me off.
Blue Undead doesn't fit at all. Why not keep them green?
Same with the Naga. They're normally purple but when we play them they suddenly turn blue. Same deal with the Blood Elves. It'd feel more consistent if each faction kept its original color.

Another thing: the unit hints are still the Night Elf ones, even when I'm playing Naga. It breaks the immersion a bit. An interface overhaul would've helped a lot and it's not even that hard to do.

And the intro cinematic... man, it would've been awesome if it changed depending on the perspective.
Undead intro, Blood Elf intro, Naga intro, whatever. But we always get the Night Elf one, which is kinda disappointing.

Overall, the concept is nice and with a few tweaks it could feel way more polished and immersive.
 
Hey man, cool idea overall but I've got a few suggestions after playing it.

First thing:
The chapter names kinda threw me off. Calling them "Version 1" and "Version 2" doesn't really tell me anything.
I'd rename them to something like Undead Perspective, Blood Elf Perspective, etc. Otherwise players will get confused unless they read the whole description beforehand.

Also, I kinda wish each chapter let me fully control just one faction. Like, if I'm playing the Undead route, let me actually run the Undead base and fight the Night Elves or Blood Elves.
Controlling all factions at once feels weird. What's the point of picking a perspective if I end up controlling everyone anyway?

The Naga path is cool since you actually start as them but the colors threw me off.
Blue Undead doesn't fit at all. Why not keep them green?
Same with the Naga. They're normally purple but when we play them they suddenly turn blue. Same deal with the Blood Elves. It'd feel more consistent if each faction kept its original color.

Another thing: the unit hints are still the Night Elf ones, even when I'm playing Naga. It breaks the immersion a bit. An interface overhaul would've helped a lot and it's not even that hard to do.

And the intro cinematic... man, it would've been awesome if it changed depending on the perspective.
Undead intro, Blood Elf intro, Naga intro, whatever. But we always get the Night Elf one, which is kinda disappointing.

Overall, the concept is nice and with a few tweaks it could feel way more polished and immersive.
Thanks for the suggestions, can you please rate this as well? It would help a lot. Thank you!
 
Thanks for the suggestions, can you please rate this as well? It would help a lot. Thank you!
You're most welcome and thank you for keeping it going!
I appreciate the work you're putting in but I'd rather wait for a future update taking in some of my suggestions before giving the project a rating since I believe it's still in its early stages, is it not?
I wanna score it higher than I would right now and I know you can push your ideas and creativity further.
I'll play it out again once you've had time to polish it a bit.
 
You're most welcome and thank you for keeping it going!
I appreciate the work you're putting in but I'd rather wait for a future update taking in some of my suggestions before giving the project a rating since I believe it's still in its early stages, is it not?
I wanna score it higher than I would right now and I know you can push your ideas and creativity further.
I'll play it out again once you've had time to polish it a bit.
Currently I released 2 projects today, you can check out The Search for Illidan. I want to improve first the 2nd project, this one will be updated later. Thanks for understanding!

You're most welcome and thank you for keeping it going!
I appreciate the work you're putting in but I'd rather wait for a future update taking in some of my suggestions before giving the project a rating since I believe it's still in its early stages, is it not?
I wanna score it higher than I would right now and I know you can push your ideas and creativity further.
I'll play it out again once you've had time to polish it a bit.
A new map has been added to the project right now, you can check it out if you want to. More updates soon! Have a good day ahead!
 
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