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(RPG_Evil) Goblin - Many Animations

Submitted by Direfury
This bundle is marked as approved. It works and satisfies the submission rules.
Quite simply, a goblin version of the Necromancer from Diablo 2.

Has a fairly large number of animations for different types of weapons.
Tags include:
One - Axes/Maces\Hammers
Two - Swords/Shortstaves
Three - Daggers/Small weaponry
Four - Two-handed weaponry
Five - Crossbows
Six - Bows
Seven - Spears/Javelins
Gold - Polearms

Feel free to edit this model as much as you like, but remember to credit me!

EDIT:
Added a cloak-like set of clothing
Fixed the death animation
Removed unnecessary geoset animations and global sequences

Keywords:
Goblin, Hero, RPG, Necromancer, Diablo, Warcraft,
Contents

(RPG_Evil) Goblin - Many Animations (Model)

(RPG_Evil) Goblin - Many Animations (Model)

Reviews
Moderator
21:39, 11th Apr 2010 anarchianbedlam: When tested in world editor and in a map, the model did not show up ingame. When viewed in magos, the animations need work. Death animation slides around and dips underground. Tighten them up. When changes are...
  1. 21:39, 11th Apr 2010
    anarchianbedlam: When tested in world editor and in a map, the model did not show up ingame. When viewed in magos, the animations need work. Death animation slides around and dips underground. Tighten them up. When changes are made, model will be looked at again.

    Status: Rejected until updated

    5th May 2010
    Model changes are done, model approvable.
     
  2. Azurot

    Azurot

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    Oh man, i like this very much! Good job. +repz :p
     
  3. Apheraz Lucent

    Apheraz Lucent

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    Um... On the screenshot - his face is kinda weird... And this is messed up ingame. But i like the idea of multi weaponed hero...
     
  4. JIEJIYLLI

    JIEJIYLLI

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  5. Direfury

    Direfury

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    Let's get some actual feedback, hm? Or maybe, just maybe, let's see you prove you can do better before trying to downright insult my work.
     
  6. Wox

    Wox

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    if you wanted to present this goblin like some goblin mage its ok, but in most cases goblins clothes are not so colorful. and there is one more thing that looks strange to me;its size. i think the torzo is rather to big for goblin, if you could just resize the model only through vertical ax (y i think) i think it could look much better. but all in all very nice model. gj
     
  7. 88WaRCraFT3

    88WaRCraFT3

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    Miiilliion Animations XD. Coool model. I need to vote 5/5 and +rep.
     
  8. Midnighters

    Midnighters

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    I am sorry man, yes, it has a lot of animations, but they are badly made.

    Most of them are stiff and look bad, most of the multiples of each look pretty well the same to me, and I don't think you could tell the difference ingame.

    As for the model itself, the head needs work, it is badly wrapped, and does not really resemble a goblin.
    The rest of the body looks decent.

    That's all I have to say.
     
  9. metal_13

    metal_13

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    the face.......................... the faceeee.............
     
  10. ikillforeyou

    ikillforeyou

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    He needs longer ears, and a thinner, yet longer, nose.
     
  11. Mr. Bob

    Mr. Bob

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    I really don't think it matters how good he can do.

    If the anims suck, they suck.
     
  12. War_Golum

    War_Golum

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    animations well done
     
  13. Deolrin

    Deolrin

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    I don't think anything above "Third" is a valid animation tag. Did you try this in-game?
     
  14. Direfury

    Direfury

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    Check out the Tinker model, I think he has the 'six' tag.
     
  15. Midnighters

    Midnighters

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    Either way, the animations are bad on the model, and the model head is bad.

    Fix these things.

    I advise you try to look at another goblin model for recognition.
     
  16. Direfury

    Direfury

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    I actually looked at the Necromancer from Diablo 2, I wanted the face to fit him more than a regular goblin.

    And what animations exactly are 'bad'?
     
    Last edited: Apr 13, 2010
  17. Midnighters

    Midnighters

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    They are not elaborate enough. They are simply, "Move arm" Nothing special.
     
  18. Mr. Bob

    Mr. Bob

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    Actually, I just looked at the anims. I think they are fine. There was one walk anim with a funny foot issue.

    I thought the death anim was great...
     
  19. Direfury

    Direfury

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    THERE, finally an in-depth review of one of my models.

    I was honestly getting sick of people nitpicking about problems that either aren't there, or were put in the model for a reason.

    I've found no problems with the animations myself, all of them worked perfectly.