- Joined
- Jun 9, 2009
- Messages
- 1,135
Ok... I will add you on a list.
How about, instead of adding an axe throw system, add a Bow/Staff system so when a hero picks up a bow/staff, its unit-type is replaced by a ranged counterpart. This is much more better, and all you have to do is add a ranged attack animation to the hero model, do some basic triggering, and wahla!
Also, do we really need a jump/sit system? The jump might be useful if it can go over obsticles and do 'Jump Slam' combos, but the sit system is just useless. There aren't many benches and seats on a tropical island anyway. Perhaps a sleep system should be used instead, so you just press a dummy ability, the unit goes to a lying down animation, and use a black fade filter to make the player feel as if they are asleep. Use some periodical triggers to heal the unit by X for every X seconds they are 'sleeping', and press ESC(or some other button) to wake up.
If you like my ideas, I will go into more detail.
PS. I know I don't comment much, but I'm not quitting, I'm just really inactive.
Lolz, Sooo Many Systemmmmss
And most will be useless too...
Lol this will never be done.. keep thinking up new systems to make the game so big and laggy no one will play it. nice job on quiting vercas xD
I actually agree with Naro, the quitting was badass...and seriously...LOCKPICKING? It was enjoyable in Fallout...Very...Orgasmic. But it would never work in Warcraft
It is in WoW
OK, vercas, go out if you want. But i forget to quote on what post i have answered. And i know what you talk about, and if you want you can make later camera and movement system, but first if you're in, finish jump system. If you're not good bye and good luck with other things.
But i realy don't want to you leave. But you made your choise, if you want to back in just answer.Ok, I am tired, seriously.
You can take me out of the project, because:
You do not understand a word of what I am saying.
I do not understand a word of what you are saying.
Seriously, try to use translate.google.com
...
I do not want to spend the rest of my life configuring someone else's system.
-AND-
I can easily do my own systems!
Seriously, I am tired of speaking to a billet!
But i don't know why are you angry? And what i don't understand. You just say :
But i realy don't want to you leave. But you made your choise, if you want to back in just answer.
Multi-tasking is like polygamy!
Did you know Bill Gates is a "multi-tasker"? Actualy "bi-tasker"!
here is how it need to work, but you don't must read this-------------VARIABLES FOR CHAT SYSTEM------------
Strings - QuestTalk , ActionTalk , GreetingTalk. SpcMercTalk with arrays.
Booleans - QuestTalk2 , MerchantTalk , GreetingsTalk2 , SpecificTalk. With arrays.
Strings - CnP all other variables and add Asw. For answers, and with arrays.
-------------------------------------------------------------------
Show text system|| Text will be showed with auto timed message ||
-------------------------------------------------------------------
----------------------For answer is needed to make dialog buttons--
In dialog buttons will be answers that you can answer.
Somewhere on this pages is list TO DO, but not on main post, that are only these important things.
But if you want you can make an chat system.... You have ability that you can cast on everybody, but add some variables that will be booleans, and they will be : QuestTalk ; MerchantTalk and NormalTalk. And for all that variables make an variable that will be string and called QuestTalk Words for QuestTalk boolean etc for all other variables... But about that chat system that will show messages, make additional variables that will have an subject Greetings,Actions,Quests... they are for marking parts of talk like this example Hello stranger. Thats QuestTalkGreetings variable then. Do you want a job? You will need to kill someone? Thats a QuestTalkActions and last one. You need to go at X location and kill x creeps... Do you get for what are That greetings,Actions,Quests and need to be integer and have array. And all other variables must have array. Text will be show like Timed message, not floating text. Want do this?
EDIT : If you have an chat system in your RPG you can say me what functions it have and maybe i will use it. And i forget an important thing there must be an Answer variables for all of these variables. And when you get message you need to show Dialog and answers that you can answer to that unit.