Hi! This RPG's probably one of the wc3 largest and most UNIQUE RPG projects. (Talking about map size, and content). This RPG's gonna have a very unique crafting system, Gem system(Gem will be applied to hero and will give stats, and can be upgraded).
Ideas I need:
1. Unique abilities picked at level 15 that will help the hero but not with physical stats.. I'm looking for about 4 of them. I've thought already of: Exp bonus(15%),Crafting chance increase(25%).(Instant hero revive-kinda sucks).(Gold bonus)
2.Other unique ideas such as the previous. Maybe something interesting to happen when a player reaches level 60?(MAX LVL 90, need to keep them interested)
3. Other unique features.(Map already has casting system, Dungeon teleport stones, anti-afk system, 1 item type per hero.
Ideas I need:
1. Unique abilities picked at level 15 that will help the hero but not with physical stats.. I'm looking for about 4 of them. I've thought already of: Exp bonus(15%),Crafting chance increase(25%).(Instant hero revive-kinda sucks).(Gold bonus)
2.Other unique ideas such as the previous. Maybe something interesting to happen when a player reaches level 60?(MAX LVL 90, need to keep them interested)
3. Other unique features.(Map already has casting system, Dungeon teleport stones, anti-afk system, 1 item type per hero.