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this is really great, man. I really love your rpg models. Especially the herbs, I like how you used them.
You should add a death animation to be honest..
hm .. I think this food stand is useful anyway. I personally dont think, that clipping is NOT too ugly in a death animation as everything falls down anyway ...
This is marvelously well done. The pork head at the top, the crooked timber pillars, etc, make of this this is 100% within wc3's cartoonish atmosphere.
Since it is an almost intrinsically neutral building (or a doodad), it shouldn't be critical the fact it lacks a death animation. But it would be nice if you added it. As Emm-A- said, some clipping is very common in in-game buildings death animations. And you can remove some of the elements at death animation. The effects tend to hide stuff behind them.
Apart from these suggestions, it is approved.
Nicely done unit/doodad model you've just made. The good news for map makers who doesn't want to waste much time on importing, your model doesn't need a custom path. You should made a RPG unit/doodad model pack.
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