- Joined
- Dec 31, 2014
- Messages
- 68
Hello all, I have a RPG map that can be played either Single Player, 2 Player or 3 Player.
I am trying to fix some game-difficulty issues.
When playing singleplayer/2player the bosses have a reasonable difficulty to defeat but when I start a game with 3 players they become too easy.
I have been trying to make some abilities that boost the bosses attack and defence. The bosses are computer controlled units owned by Player 9 Gray.
(the abilities are based upon Claws of attack and ring of protection, normal abilities)
So in terms of triggers I would like, at map initialization, to have these abilities initially disabled, then enabled when a unit owned by player 3 is created/enters the map.
For testing purposes I have made this trigger:
1.Disable the ability
Thanks
I am trying to fix some game-difficulty issues.
When playing singleplayer/2player the bosses have a reasonable difficulty to defeat but when I start a game with 3 players they become too easy.
I have been trying to make some abilities that boost the bosses attack and defence. The bosses are computer controlled units owned by Player 9 Gray.
(the abilities are based upon Claws of attack and ring of protection, normal abilities)
So in terms of triggers I would like, at map initialization, to have these abilities initially disabled, then enabled when a unit owned by player 3 is created/enters the map.
For testing purposes I have made this trigger:
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Add player 3
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Events
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Player - Player 1 (Red) types a chat message containing -p3 as An exact match
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Conditions
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Actions
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Set Point = (Center of Respawnatstartifdie <gen>)
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Unit - Create 1 Footman for Player 3 (Teal) at Point facing Default building facing degrees
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Custom script: call RemoveLocation(udg_Point)
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1.Disable the ability
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Events
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Map initialization
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Conditions
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Actions
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Player - Disable Defence+20 for Player 9 (Gray)
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Events
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Unit - A unit enters (Entire map)
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Conditions
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(Owner of (Entering unit)) Equal to Player 3 (Teal)
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Actions
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Player - Enable Defence+20 for Player 9 (Gray)
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Thanks