- Joined
- Jan 25, 2011
- Messages
- 2,289
Hey folks.
I have fizzled around with some of the common tools like War3ModelEditor, VertexModifier, AnimTransfer etc. and most of the time I got the results I wanted. Simple edits since I'm new to this.
There is a thing I can't seem to fathom though. How do I rotate an attachment point (in this case "Hand Left Ref")? For fun I wanted to make a model wield his left weapon backwards.
My initial thought was edit the "Hand Left Red" node itself, by simply using the "rotation" in War3ModelEditor.
It says:
0: { 0, 0, 0, 1 }
I figured I should just change the "1" to "-1" (remember I'm new to this). That didn't work. So after searching in vain I decided to finally ask here.
Am I close or far far away from doing it right? What do I need to do?
I have fizzled around with some of the common tools like War3ModelEditor, VertexModifier, AnimTransfer etc. and most of the time I got the results I wanted. Simple edits since I'm new to this.
There is a thing I can't seem to fathom though. How do I rotate an attachment point (in this case "Hand Left Ref")? For fun I wanted to make a model wield his left weapon backwards.
My initial thought was edit the "Hand Left Red" node itself, by simply using the "rotation" in War3ModelEditor.
It says:
0: { 0, 0, 0, 1 }
I figured I should just change the "1" to "-1" (remember I'm new to this). That didn't work. So after searching in vain I decided to finally ask here.
Am I close or far far away from doing it right? What do I need to do?