Hello guys, i am struggling to make this attacking system for tinker , when the enemy distance was less than 150 using melee and more then 150 using rockets. for that i use dummy for trigger rocket spell on target and for melee using dummy attack sound but i think my condition is not correct. thanks for helping
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Firing Rockets
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Events
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Unit - A unit Is attacked
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Conditions
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(Unit-type of (Attacking unit)) Equal to Tinker
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Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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(Distance between (Position of (Attacking unit)) and (Position of (Attacked unit))) Less than 150.00
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Then - Actions
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Unit - Create 1 Flying Dummy for (Owner of (Attacking unit)) at (Position of (Attacking unit)) facing Default building facing degrees
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Unit - Add a 0.60 second Generic expiration timer to (Last created unit)
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Unit - Order (Last created unit) to Attack (Attacked unit)
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Else - Actions
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Animation - Play (Attacking unit)'s spell one Alternate animation
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Unit - Create 1 Flying Dummy for (Owner of (Attacking unit)) at (Position of (Attacking unit)) facing Default building facing degrees
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Unit - Add Firing Rockets to (Last created unit)
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Unit - Add a 0.60 second Generic expiration timer to (Last created unit)
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Unit - Order (Last created unit) to Neutral Tinker - Cluster Rockets (Position of (Attacked unit))
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