[Trigger] Risk triggers

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Sep 2, 2004
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I want to know how to make the risk trigger for when u take over an area any ideas? ive thought of useing

when an unit enters "regien" if theres no one else on it the owner take over the area but this sounds kinda buggy to me any suggestions
 
ive opened up a few maps they all seem to be in code not that its that hard to read just a pain in the rear+ im trying to make a new triggers system becuase the old one bugs out every now and then.
 
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