- Joined
- Jul 17, 2013
- Messages
- 90
I was working in the campaign ''Riders on the storm'' while I thought to make a mini island with a human barracks so I could add triggers to spawn units. Events - Elapsed time 300 second Actions - Create 3 footmen and 1 rifleman in region 1 for player blue facing 260 angle. - I created 3 kind of triggers because units should be more in every invasion. so this is the second Events - Elapsed time 600 second Actions - Create 4 footmen and 2 rifleman in region 1 for player blue facing 260 angle. and this is the 3rd Events - Elapsed time 900 second Actions - Create 5 footmen and 3 rifleman in region 1 for player blue facing 260 angle. But the player who will play the campaign will destroy the barracks in less than 15 minutes which means that I maybe need to make a trigger which will turn of the other triggers when the barracks are destroyed how can I achieve that? Btw can someone help me with attachments Tutorials doesnt This is the second question How could I make a trigger which every 60 seconds computer's army will finish some researches[I tried it in past but It couldnt work] and some of researches will replace all units of a kind with others I mean The research Fiery hands is finished how now the kind of sorceress will have fire in their hands as an attachment but all sorceress trained ones too not only those who are already in map. Giving rep to all