- Joined
- Feb 19, 2009
- Messages
- 855
Need a little help with a player system in my newest map. There are four players in the playable force. I want to make it so that if one leaves, the now-empty player is set to treat every other player as an ally with shared unit control. I need to have this work for every single one of the first four players to make sure that a game is never ruined by a missing player, and don't no matter who leaves and who is left, all four armies can still be controlled.
Any help with this?
Any help with this?