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There you go ! You may change "Playable map area" to your region, as well as customize waiting time to something depending on your hero's level or whatever. You can also add conditions to revive different players to different places, let me know if you still need help.
u should not need custom script to revive the unit the way super pingwin has showed u should work perfectly fine. if the unit isnt reviving make sure it is a hero
put this in custom script and insert ur variables were it says
call ReviveHeroLoc( unit whichHero, location loc, boolean doEyecandy)
location is ur point variable
Why you want to do in a custom script?
call ReviveHeroLoc( hero, location, boolean ) boolean = effects when hero revives. false -> hides; true -> shows.
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