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revive and be stronger neuts

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Level 5
Joined
Apr 16, 2005
Messages
135
i dunno were to place.. this maybe map or spells..
just move this if u want to mods.. =p

but i thinkit's for spells.. =p dunno..

ok.. i have creeps.. mayve bandits and other weak neuts..

wwhen u kill em..

i got the trigger on resurecting them after 1 min..
but.. iw wana change somthin..

how can i make them stronger..? and have a random stronger newer creep in that same place..

..=p pls help.
thnx
 
Level 11
Joined
Jul 20, 2004
Messages
2,760
Umm, how do you resurrect them? Using a resurrect ability? You could use a more general trigger something like:

Event - An Unit Dies
Conditions - (Dying Unit) belongs to Neutral Hostile
Actions - Wait 60.00 seconds
- Create 1 (Random Level x creep unit-type) for Owner of (Dying Unit) at Position of (Dying Unit)
- Remove (Dying Unit)

This should work... As long as the corpse of the dying unit does not decay in the 60 seconds or it disappears through other ways (meat wagons, necromancy, cannibalize etc)

~Daelin
 
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