• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • Create a faction for Warcraft 3 and enter Hive's 19th Techtree Contest: Co-Op Commanders! Click here to enter!
  • Create a void inspired texture for Warcraft 3 and enter Hive's 34th Texturing Contest: Void! Click here to enter!
  • The Hive's 21st Texturing Contest: Upgrade is now concluded, time to vote for your favourite set of icons! Click here to vote!

[JASS] return not working

Status
Not open for further replies.
Level 4
Joined
Jan 27, 2010
Messages
133
Well, all you can do is to check the unit and the return from GetUnitCurrentOrder. Either that function doesn't work like you think it does, or the unit is null...

JASS:
function IsDestructableTree takes destructable d returns boolean
    call BJDebugMsg("Unit: "+GetUnitName(udg_ISD_dummy))
    call BJDebugMsg("Order: "+I2S(GetUnitCurrentOrder(udg_ISD_dummy)))
    return GetUnitCurrentOrder(udg_ISD_dummy) == 852018
endfunction

But... if you want to check if a destructable is a tree, I think you can just use (with a unit that has eat-tree, on a copy of the targeted object).

JASS:
if IssueTargetOrder(dummy, "eattreeorwhatev", destructible) then
   // Is tree
endif
 
Status
Not open for further replies.
Top