[Solved] Restricting units from picking up items

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  • Melee Initialization
    • Events
      • Unit - A unit Acquires an item
    • Conditions
      • (Item-type of (Item being manipulated)) Equal to Claws of Attack +15
      • (Unit-type of (Triggering unit)) Equal to Footman
    • Actions
      • Hero - Drop (Item being manipulated) from (Triggering unit)
This trigger prevents Footman from getting Claws of Attack +15.
 
also do u know if theres a way to limit the amount of buildings you can make like for example I want it so you can only build on town hall so even if you have enough resources for another it wont allow it
 
thank you but im trying to make so you can only have one of a certain building at a time like only one town hall you cant keep building them just one at a time unless it gets destroyed
 
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