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[Solved] Restricting units from picking up items

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Level 33
Joined
Mar 27, 2008
Messages
8,035
  • Melee Initialization
    • Events
      • Unit - A unit Acquires an item
    • Conditions
      • (Item-type of (Item being manipulated)) Equal to Claws of Attack +15
      • (Unit-type of (Triggering unit)) Equal to Footman
    • Actions
      • Hero - Drop (Item being manipulated) from (Triggering unit)
This trigger prevents Footman from getting Claws of Attack +15.
 
Level 3
Joined
Oct 29, 2013
Messages
51
also do u know if theres a way to limit the amount of buildings you can make like for example I want it so you can only build on town hall so even if you have enough resources for another it wont allow it
 
Level 3
Joined
Oct 29, 2013
Messages
51
thank you but im trying to make so you can only have one of a certain building at a time like only one town hall you cant keep building them just one at a time unless it gets destroyed
 
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