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[Resource Release][WIP] Expanded Voidwalker / Obsidian Destroyer soundset

Discussion in 'Sound / Music Art' started by Ricardo_Gavarni, Jun 10, 2020.

  1. Ricardo_Gavarni

    Ricardo_Gavarni

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    For some reason, I love voidwalkers. Hence, I'm very curious about the way custom maps employ them (especially as player-controlled units). And I'm a little disappointed in their soundset.

    As far as I can tell, there are four most frequent options:

    * use WoW-inspired model together with Water Elemental soundset (which isn't really fitting)
    * use Obsidian Destroyer soundset (this is OK, but when used for something important like hero voice lines become too repetitive, especially a single line for attacking)
    * use something else only loosely based on voidwalker (War of Argent does this with Shadow Face hero and custom sounds taken from WoW dialogue of Il'gynoth)
    * use Shade or Acolyte soundset. C'mon, are you even trying?

    Another problem is that shade's death SFX doesn't work well with the rest of Obsidian Destroyer sounds.

    So, I took various WC3 unit responses, remixed them using my amateur Audacity skills, and produced 8 new sounds. One of them is an alternative shade death sound, which should be more monstrous/otherworldy than the classic one.
    :vw_death:

    Download soundpack_addon if you need new sounds only. If you want to import the soundset into your map, you'll find soundpack_full more convenient, since you're going to "import" Obsidian Destroyer responses anyway (I suggest replacing the Water Elemental sound set).
    :vw_love:

    I don't consider this to be finished, so feel free to reply with critics or suggestions.
     

    Attached Files:

  2. Kyrbi0

    Kyrbi0

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    I have not checked this out, but can I just say it warms my black little heart that people are actually looking into custom sound-set modding in this day & age?