- Joined
- Aug 9, 2013
- Messages
- 63
I am seeing a recurring issue with a lot of sound files just not working on custom models i have had in use for 15 years, this is incredibly frustrating as it is almost map destroying for me. (In HD/ Reforged Only)
For example i have a custom hero who has used the IllidanMorphed voice file for the last decade, now since playing it in reforged it no longer works. I tested this by opening a fresh map up, importing a new model from here i downloaded last night, and put it on a footman. Sure enough, the footmans voice no longer works. As soon as you reset the model to defult, the footmans voice works again. I cant describe how frustrating this is, please tell me somebody has answers on how to fix this.
A quick google search results in this post made a year ago about the same issue:
--"When applying certain sound sets to units with certain model files, there is no sound responses altogether.
For example if the Rifleman sound set is applied to all Night Elf melee units in the Editor the following will have no sound responses: Wisp, Faerie Dragon, Hippogryph (Unmounted), Chimaera, Mountain Giant, Glaive Thrower, Treant, Owl Scout (All levels), all buildings and all uprooted ancients.
However if I also change the model file of the aforementioned units to Rifleman they have sound again.
All of the aforementioned units/model files also seem to be able to play other sound sets of other units facing the same problem.
For example I can get a unit using the Chimaera or Moonwell model to play the Chicken or Skink (Neutral Passive) soundset, and incidentally the Skink and Chicken models have the same problem as the aforementioned Night Elf models as neither can play the Rifleman Soundset and a bunch of others." --
For example i have a custom hero who has used the IllidanMorphed voice file for the last decade, now since playing it in reforged it no longer works. I tested this by opening a fresh map up, importing a new model from here i downloaded last night, and put it on a footman. Sure enough, the footmans voice no longer works. As soon as you reset the model to defult, the footmans voice works again. I cant describe how frustrating this is, please tell me somebody has answers on how to fix this.
A quick google search results in this post made a year ago about the same issue:
--"When applying certain sound sets to units with certain model files, there is no sound responses altogether.
For example if the Rifleman sound set is applied to all Night Elf melee units in the Editor the following will have no sound responses: Wisp, Faerie Dragon, Hippogryph (Unmounted), Chimaera, Mountain Giant, Glaive Thrower, Treant, Owl Scout (All levels), all buildings and all uprooted ancients.
However if I also change the model file of the aforementioned units to Rifleman they have sound again.
All of the aforementioned units/model files also seem to be able to play other sound sets of other units facing the same problem.
For example I can get a unit using the Chimaera or Moonwell model to play the Chicken or Skink (Neutral Passive) soundset, and incidentally the Skink and Chicken models have the same problem as the aforementioned Night Elf models as neither can play the Rifleman Soundset and a bunch of others." --
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