- Joined
- Oct 13, 2008
- Messages
- 301
Hello, so here is my trigger request:
First thing you need to know, I want that somes units and somes buildings must not be availables, players must not be able to see it. So please, tell me how to do that
Here is my main request:
I need a research trigger that work in this way: First, a 2minutes timer must be shown. it will cooldown, and when it reach 0:00. then, a research will be unlocked. But the player must not be able to choose what, but he will know what will be unlocked. Another thing: the timer will cooldown by 1 second per second. But the player can buy a kind of unit that increase the cooldown speed: the scientist, a very expensive unit.
When the player owns 1 scientist: the cooldown will be 2 seconds per second.
If the player owns 3 scientist: the cooldown will be 4 seconds per second.
If you don't understand, please post here.
Ah and: the research that will be unlocked must be randomized in a group. Example:
there is unit 1-2-3-4-5-6-7-8-9-10
Units 1-2-3-4 are in groups 1
Units 5-6-7 are in groups 2
Units 8-9 are in groups 3
Units 10 is in groups 4
All units in groups 1 must be unlocked to begin the research of groups 2, and all units in groups 2 must be unlocked to begin the research of groups 3, etc...
Please help
First thing you need to know, I want that somes units and somes buildings must not be availables, players must not be able to see it. So please, tell me how to do that
Here is my main request:
I need a research trigger that work in this way: First, a 2minutes timer must be shown. it will cooldown, and when it reach 0:00. then, a research will be unlocked. But the player must not be able to choose what, but he will know what will be unlocked. Another thing: the timer will cooldown by 1 second per second. But the player can buy a kind of unit that increase the cooldown speed: the scientist, a very expensive unit.
When the player owns 1 scientist: the cooldown will be 2 seconds per second.
If the player owns 3 scientist: the cooldown will be 4 seconds per second.
If you don't understand, please post here.
Ah and: the research that will be unlocked must be randomized in a group. Example:
there is unit 1-2-3-4-5-6-7-8-9-10
Units 1-2-3-4 are in groups 1
Units 5-6-7 are in groups 2
Units 8-9 are in groups 3
Units 10 is in groups 4
All units in groups 1 must be unlocked to begin the research of groups 2, and all units in groups 2 must be unlocked to begin the research of groups 3, etc...
Please help