- Joined
- Jan 25, 2011
- Messages
- 2,289
Hey Hivers.
I am in need of a villager with custom animation. Before you say "there are already such models in the resource section" I want to emphasize that I have already looked through the selection, but none of them satisfies my needs unfortunately
What I need is some animations with different tags so I can change the animations ingame based on what items the villager is using.
Here they are:
Dual wield - Here the dual wield animations from the Beastmaster would fit just great because there is no stabbing involved. I will be using the dual wield tag for maces, axes and swords you see. (alternate)
Two-handed - Here the attack animations from the paladin will do just fine since the same as dual wield applies (maces, axes and swords will be used) and staffs. But the animations fits well with staffs as well. (channel)
One-handed - The animations from the neutral unit "Bandit" fits like a charm and would be the choice here. Footman can also be used but the right hand attack of the bandit is better. (normal)
Bow - Bow is pretty standard. The Dark Ranger attacks are just fine for this. (lumber)
Spell attack - Actually the Lich attack animation is the best. But the Skeletal Mage (undead special unit) attack animation is also ok. (gold)
I think that's about it. Of course "stand ready" animations and a "defend" tag for one-handed would be awesome. As well would slams, spell - slams and so on but they are not as critical as the ones above.
Anyway. I would appreciate this so much. It is the only thing I have no idea of doing myself.
Of course credits will be giving in a huge pink text at the loading screen
I know I can't expect anyone will do this but I hope you can, and will, help me out.
Solu9
I am in need of a villager with custom animation. Before you say "there are already such models in the resource section" I want to emphasize that I have already looked through the selection, but none of them satisfies my needs unfortunately
What I need is some animations with different tags so I can change the animations ingame based on what items the villager is using.
Here they are:
Dual wield - Here the dual wield animations from the Beastmaster would fit just great because there is no stabbing involved. I will be using the dual wield tag for maces, axes and swords you see. (alternate)
Two-handed - Here the attack animations from the paladin will do just fine since the same as dual wield applies (maces, axes and swords will be used) and staffs. But the animations fits well with staffs as well. (channel)
One-handed - The animations from the neutral unit "Bandit" fits like a charm and would be the choice here. Footman can also be used but the right hand attack of the bandit is better. (normal)
Bow - Bow is pretty standard. The Dark Ranger attacks are just fine for this. (lumber)
Spell attack - Actually the Lich attack animation is the best. But the Skeletal Mage (undead special unit) attack animation is also ok. (gold)
I think that's about it. Of course "stand ready" animations and a "defend" tag for one-handed would be awesome. As well would slams, spell - slams and so on but they are not as critical as the ones above.
Anyway. I would appreciate this so much. It is the only thing I have no idea of doing myself.
Of course credits will be giving in a huge pink text at the loading screen
I know I can't expect anyone will do this but I hope you can, and will, help me out.
Solu9