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[Trigger] Request - Check triggers for leaks?

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Level 1
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Nov 25, 2022
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Hey ya'll.

I've recently been updating a semi-popular version of Warchasers called WarchasersNightmarev27. This particular version is notorious for crashing 1-3 hours into the game (sometimes individual player crashes, sometimes game wide) and I'm assuming it's caused by memory leaks in the maps (many) triggers. The map takes 4-5 hours to complete so crashing mid-way can feel really discouraging.

I know my way around the editor well-enough to adjust heroes, abilities and terrain on a basic level but I'm completely inept when it comes to triggers/coding/scripts. I'm interested in having someone browse through the triggers and look for major leaks or improvements for the stability of the map. If it needs a heavy amount of work I would commission someone to go through the fixes for me. Can attach a copy of the map if someone is interested. Thanks!
 
Level 14
Joined
Jan 24, 2017
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243
That sounds like huge amount of work. Here are some useful links:
 
Level 38
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Feb 27, 2007
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Memory leaks have no explicit connection to desyncs or crashes. Figuring out what causes the crash is paramount; if the map is not noticeably laggy after a couple hours of play then the amount of memory leaks there are isn't significant IMO.
 
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