- Joined
- May 3, 2007
- Messages
- 210
How do mods work exactly as far as access is concerned? i.e. Can I make a mod were a person who implements it has access to everything, can alter triggers for their map specifically, or see how the trigger actually executes. Can I make a mod were the user can strictly call functions and not actually see what they do? (for instance if you want some bank encryption data not to be known).
In other words, what level of access can I generate with mods, is there anyway to generate it if it's not there? Like a map depending on a mod depending on a mod, were the first mod would be more of a middle man?
In other words, what level of access can I generate with mods, is there anyway to generate it if it's not there? Like a map depending on a mod depending on a mod, were the first mod would be more of a middle man?