Replaceable ID 2 geoset problem ingame...

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Hi,

I have very frustrating problem... My custom models have trouble with this team glow in portrait..

I can select building from half of map because game " see " this wall behind model with replaceable ID 2.

i had recalculated extends in Magos. Only deleting this geoset helps.. someone know how to fix it ?

Why game started to see this ?

EDIT: Ok, I figure out what was problem. Sequence`s extends were each one the same.
Someone can tell me how to proper set them ? And don`t know why magos didn`t calculate them alone ;/

Thanks for help
 
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i had recalculated extends in Magos. Only deleting this geoset helps.. someone know how to fix it ?
I always fix it like this:
1. Export the geoset with the team glow (Replaceable ID 2) plane.
2. Delete the geoset
3. Calculate Extents
4. Import the geoset and save the model.
Of course, after importing, you'll need to assign the correct material and geoset animation to the imported geoset.
 
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