Hello, in my survival map, I wish to create a repair system. In order to repair something, you must have a repair kit, and either machinery supplies , or structure supplies (italics are items.)
So, if you are repairing machinery, you will use the repair kit click on the machinery, and begin repairing. Every 5 seconds of repairing, your machinery supplies (which holds ten charges) will lose 1 charge. After 50 seconds, you will be unable to repair anything unless you have any other supplies (this system is subject to change, but it gives you a general idea.)
The problem: would someone mind creating the repair kit item? I can't seem to figure anything out that would work properly. Thanks
System Update:
So, if you are repairing machinery, you will use the repair kit click on the machinery, and begin repairing. After 5 seconds of work, (nothing has occured yet) your machinery supplies (which holds ten charges) will lose 1 charge, and the machinery will be repaired by 10%. After 50 seconds, you will be unable to repair anything unless you have any other supplies (this system is subject to change, but it gives you a general idea.)
So, if you are repairing machinery, you will use the repair kit click on the machinery, and begin repairing. Every 5 seconds of repairing, your machinery supplies (which holds ten charges) will lose 1 charge. After 50 seconds, you will be unable to repair anything unless you have any other supplies (this system is subject to change, but it gives you a general idea.)
The problem: would someone mind creating the repair kit item? I can't seem to figure anything out that would work properly. Thanks

System Update:
So, if you are repairing machinery, you will use the repair kit click on the machinery, and begin repairing. After 5 seconds of work, (nothing has occured yet) your machinery supplies (which holds ten charges) will lose 1 charge, and the machinery will be repaired by 10%. After 50 seconds, you will be unable to repair anything unless you have any other supplies (this system is subject to change, but it gives you a general idea.)
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