- Joined
- Jan 9, 2005
- Messages
- 2,124
Hi, I'm looking for a way to remove and re-add uproot to a unit, but when I do that the ability bugs out and my unit can't move anymore when I cast uproot after it's been added. Is there a way to fix this? I'm using a custom 'spellbook' system (I basically add/remove spells when you look inside the 'spellbook') and I'd like for the Uproot spell to not be visible while the spellbook is open.
I know there's a way to hide spells using some complicated mixture of morph and engineering upgrade, but since my unit has all sorts of abilities that are swapped in and out all the time, it might be preferable to try something else first.
Any suggestions?
I know there's a way to hide spells using some complicated mixture of morph and engineering upgrade, but since my unit has all sorts of abilities that are swapped in and out all the time, it might be preferable to try something else first.
Any suggestions?