I have been googling for a frustrating amount of time, hopefully there's an actual answer to this. I'm using a unit as a dummy target to cast a spell on and have it sit there, but the only problem is I cannot get rid of the units shadow. Steps tried
locust - if added with a custom script, it doesn't remove the shadow, if placed on the unit in the editor, he cannot be targeted as the reciever of the spell
hide unit - cannot see the spell visual effects (forgot to check if they were active or not)
setting unit shadow to none in the editor - doesn't seem to do anything.
removing unit model (set to none.mdl) - same issue as locust, cannot be targeted for the spell
setting scale to .1 - hides the shadow for the most part, but the spell scales with him and can't be seen.
Solved: setting the units model to the same as the spell effect did the trick
locust - if added with a custom script, it doesn't remove the shadow, if placed on the unit in the editor, he cannot be targeted as the reciever of the spell
hide unit - cannot see the spell visual effects (forgot to check if they were active or not)
setting unit shadow to none in the editor - doesn't seem to do anything.
removing unit model (set to none.mdl) - same issue as locust, cannot be targeted for the spell
setting scale to .1 - hides the shadow for the most part, but the spell scales with him and can't be seen.
Solved: setting the units model to the same as the spell effect did the trick
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