[General] removing locust

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remove completly is impossible, but you can hide the unit and then remove the locust(Unit - Remove Ability from Unit) and then unhide it. This will still make it not have health bar and some more weirdiness

Actually it is possible to remove locust.
You need to track the unit with the locust ability in a variable.
Then use this:
  • Custom script: call UnitRemoveAbility( udg_Your_Unit, 'Aloc' )
To remove the locust ability again.
 
remove completly is impossible, but you can hide the unit and then remove the locust(Unit - Remove Ability from Unit) and then unhide it. This will still make it not have health bar and some more weirdiness

This + unit transformation (passive or active)
 
Actually it is possible to remove locust.
You need to track the unit with the locust ability in a variable.
Then use this:
  • Custom script: call UnitRemoveAbility( udg_Your_Unit, 'Aloc' )
To remove the locust ability again.

well try it and come back to say what was the result.

http://www.wc3c.net/showthread.php?t=81742 says pretty much what I said
 
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