- Joined
- Sep 19, 2012
- Messages
- 204
Hey guys...
i was just removing leaks from one of my maps, when i noticed, that fixing the player group leaks makes the trigger useless. It just doesnt do anything then.
Example (it affects all Triggers with player groups):
greetings
CodeBlack
i was just removing leaks from one of my maps, when i noticed, that fixing the player group leaks makes the trigger useless. It just doesnt do anything then.
Example (it affects all Triggers with player groups):
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TeamGold
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Events
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Unit - A unit Dies
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Conditions
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(Owner of (Dying unit)) Equal to Player 12 (Brown)
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Actions
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Set temp_Playergroup = (All allies of (Owner of (Killing unit)))
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Player Group - Pick every player in (All allies of (Owner of (Killing unit))) and do (Actions)
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Loop - Actions
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Player - Add 1 to (Picked player) Current gold
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Custom script: call DestroyForce ( udg_temp_Playergroup )
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greetings
CodeBlack



