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Trigger
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Events
- Unit - A unit Dies
- Conditions
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Actions
- Set TempPG = (All allies of (Owner of (Killing unit)))
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Player Group - Pick every player in KillingBlowAllies and do (Actions)
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Loop - Actions
- Set TempUG = (Units owned by (Picked player) matching (((Matching unit) is A Hero) Equal to True))
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Unit Group - Pick every unit in U1GTemp and do (Actions)
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Loop - Actions
- Hero - Add 25 experience to (Picked unit), Show level-up graphics
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Loop - Actions
- Custom script: call DestroyGroup(udg_TempUG)
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Loop - Actions
- Custom script: call DestroyForce(udg_TempPG)
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Events